# Search Frameworks

## Your Search Results (7 - 16 of 16)

### STANDARD 6.3.1
Calculate perimeter, area, surface area and volume of two- and three-dimensional figures to solve real-world and mathematical problems.

Calculate perimeter, area, surface area and volume of two- and three-dimensional figures to solve real-world and mathematical problems.

### 6.3.1 Measurement of Polygons & Prisms

Benchmarks:### STANDARD 6.3.2
Understand and use relationships between angles in geometric figures.

Understand and use relationships between angles in geometric figures.

### 6.3.2B Angles in Geometric Figures

Benchmarks:### STANDARD 6.3.3
Choose appropriate units of measurement and use ratios to convert within measurement systems to solve real-world and mathematical problems.

Choose appropriate units of measurement and use ratios to convert within measurement systems to solve real-world and mathematical problems.

### 6.3.3 Converting & Estimating Measurements

Benchmarks:### STANDARD 6.4.1
Use probabilities to solve real-world and mathematical problems; represent probabilities using fractions, decimals and percents.

Use probabilities to solve real-world and mathematical problems; represent probabilities using fractions, decimals and percents.

### 6.4.1B Probability & Experiments

Benchmarks:### What Are Frameworks?

Frameworks are resources developed to help teachers translate the Minnesota state standards into classroom practice and assist in student achievement of those standards. Please download and review the focus and structure of the mathematics and/or science standards, then use the search features of this site to find the resources that will best answer your specific standard questions.